-=- Text Dash! -=-
Press any key or click the screen to jump, select level by clicking below

Main levels | Custom levels | Editor | Options
Level 1 | Level 2 | Level 3 | Level 4

Playing | Total attempts: | Best: %Viewing level




Length: | Apply
<<  <        >  >>

practice mode

Place checkpoint | Remove checkpoint
Object ----------------------       
   BG ----------------------   b/w
Camera ----------------------       

et start position
Color: | Fadetime: | Submit | Cancel | Delete

Position: | Time: | Submit | Cancel | Delete


Block to add:
| Custom

Export | Import

- Saving -
Save | Load | Autosave every minute: | Wipe bests and attempts | Wipe everything


- Display -
percentage | attempts | Change screen size


- Editor help-
Click on the arrows to move the editor screen. If you want to playtest your level, go to the custom level tab.
Periods will render as empty spaces ingame. Spaces will cause the screen to break. Add triggers by clicking on the lines below the editor. You have to set the values that appear below then click Submit for the trigger to be added.
Cilcking on an existing trigger will allow you to edit or remove it.
If a trigger activates before the previous has finished, the latter will instantly finish.
The b/w button switches the trigger menu's background color between black and white, for better visibility. If you want to make a trigger instantaneous, set the time to 1. (0 causes a division by zero error)
The player starts on the 8th block, at the 4th block from the top.
The level ends 23 tiles before the editor does.

- Object list -
.: empty
#,Z: block/floor
A,V: spike
D: d block (wave can slide on it)
H: h block (can hit head and not die)
-: jump pad
=: gravity pad
Q: jump orb
@: gravity orb
Ö: gravity jump orb
~: dash orb
÷: gravity dash orb
¤: spider orb
X,>,O,W,U: gamemode changes (cube,wave,ball,spider,ufo in that order)
0,1,2,3,4: speed changes
): normal gravity
[: reverse gravity
All others: decoration (has no collision or special effect)