.: empty #,Z: block/floor A,V: spike D: d block (wave can slide on it) H: h block (can hit head and not die) -: jump pad |
=: gravity pad Q: jump orb @: gravity orb Ö: gravity jump orb ~: dash orb ÷: gravity dash orb |
¤: spider orb X,>,O,W,U: gamemode changes (cube,wave,ball,spider,ufo in that order) 0,1,2,3,4: speed changes ): normal gravity [: reverse gravity All others: decoration (has no collision or special effect) |